Final Project for Unity: Narrated tour
Mike G
VCT 253 Game Design final project Requirements: • Terrain (either Probuilder planes or terrain object meshes edited in Maya)
• Three Doors each activated by an array of at least three switches.
• At least two platform systems triggered by pressure pads
• Three Acid or Lava Pools with audio scripts and death zones
• The Ellen Character
• Five to Seven enemies (Chompers and Spitters)
• 1-2 bosses (Grenadier) at the end of the level.
• Easy to follow pathway through each level with obstacles, dilemmas and hidden interactables.
• Side Roads and Trail loops to make the level pathway less linear and predictable
• Set Dressing: Rocks, groundcover, vegetation, architectural elements (stone, stairways, etc.)
• 1-2 Inside Rooms in level 1, 3-4 Rooms in level 2 (Remember: no rectangular rooms...make them organic)
• At least 2 Teleporters (one of them needs to link to the other scene)
• Lighting design in both scenes using one directional light plus additional point, spot and area lights where needed, as well as light probes and reflection probes. ... https://www.youtube.com/watch?v=JHbI21ophPM
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