Commodore 64 Programming Part 8: Disk Load and Save plus SID Random Number Generation
CityXen
CityXen Commodore 64 Programming Series Part 8: Disk Load and Save plus SID Random Number Generation
Petscii to Screencode Gist by Sblendorio: https://gist.github.com/sblendorio/70776d21155455c2f7695e23785b82ff
The github repository includes everything covered in the vid: https://github.com/cityxen/Commodore64_Programming
Based on code from https://codebase64.org/ converted to KickAssembler
Index: 00:00 Intro 00:35 Modifying Variables Area / Memory Map Layout 08:00 Modifying init routine 09:03 Initialize SID for Random Number Generation 11:33 Add New Keyboard Checking 14:25 Add Load Sub Routine 18:55 Creating diskdata & Data Handling Sub Routines 25:00 Getting Random Number from SID 28:25 Add Save Sub Routine & Finish Load Sub Routine 31:30 Disk Kernel Setup & Calls Within Load Sub Routine 40:55 Finish Save Sub Routine 49:10 Finishing Up & Testing Program 51:07 Outro
#Commodore64 #KickAssembler #Programming #Commodore
Music used by permission from Mr. Mygg (8-bit mosquito) Soundcloud: https://soundcloud.com/8-bitmosquito
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