How to Code: Realistic Canvas Fireworks
Chris Courses
A firework effect can be achieved by expanding particles outwards in a ring formation, adding randomness to that ring, then integrating deceleration, gravity, and friction. Fade the background to create a trail effect, and you have one badass explosion take place.
Recorded this super late last night, but still releasing for teh contentz—gonna have to deal with my tiredness on this one 😄🙃😄
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📃Table of Contents 00:00 Project overview 00:42 Initial canvas setup 03:13 Add click event listener to populate particles array 06:58 Render particles on click 07:44 Add particle velocity for ring expansion effect 13:53 Add randomness to ring expansion 14:55 Create light trail effect 16:42 Add gravity and friction 19:31 Fade particles out over time and remove from canvas 23:24 Colorize particles 🎉 25:30 Speed-run / additional firework examples 27:58 Outro / Intro to chriscourses.com
🔗 Links CodePen Example: https://codepen.io/chriscourses/pen/Vwamprd Canvas Boilerplate: https://github.com/christopher4lis/canvas-boilerplate ... https://www.youtube.com/watch?v=R_CnWF3a_ks
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