Tutorial EASY RE4 type laser site in Godot 4
Average Godot Enjoyer
extends RayCast3D
@onready var red_dot = load("res://Weapons/Derringer/red_dot.tscn") @onready var dot = red_dot.instantiate()
func _process(delta): if is_colliding(): if !get_tree().root.get_child(0).has_node('RedDot'): get_tree().root.get_child(0).add_child(dot) dot.position = get_collision_point() else: if get_tree().root.get_child(0).has_node('RedDot'): get_tree().root.get_child(0).remove_child(dot)
func _exit_tree(): if get_tree().root.get_child(0).has_node('RedDot'): get_tree().root.get_child(0).remove_child.call_deferred(dot) ... https://www.youtube.com/watch?v=VR1b9uOT4K4
2024-01-26
0.0 LBC
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