Live Indie Game Development in Unity - Hatchball, episode 3
Virtual Play
Virtual Play is streaming development of their upcoming game Hatchball, from zero until finish! Live Indie Game Development with explanations, lots of Unity and Git tips. Stephan is streaming at least once a week for 1 hour, often even three times per week!
Covered this session:
- Building interaction into the pinball table
- Using the new Unity Input System
- Probably even more physics tips
Links: List of expected topics: https://virtualplay.games/live-game-development Music by Stephan: https://soundcloud.com/bybenstephen
Become a Patreon! https://patreon.com/virtualplay
Timestamps: 0:00 Countdown 2:57 Introduction 5:58 Git, untracking unwanted files 10:24 Improving the Bumpers 21:56 Drawing Flippers 33:43 Using the New Unity Input System 44:34 Programming the Flipper movement 1:08:43 Adding more Flippers 1:15:13 Committing, wrapping up 1:23:06 End, music track ... https://www.youtube.com/watch?v=8JSvRdXjGsM
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