GODOT 3: Basic Animations in a Finite State Machine
Title Pending
Hi, still, short on time be the #metagamejam, but I'm working on a finite state machine and shoot mechanic. You can see the conversation here... https://www.facebook.com/groups/godotengine/permalink/1227185347418057/
Example Code:
STATE: $AnimationPlayer.play('name of animation')
Example:
enum STATES { HAPPY } var state = null
Godot 3.0 Download https://godotengine.org/download/windows
Nathan's Premium Course https://gumroad.com/gdquest
Godot 3 Facebook Group: https://www.facebook.com/groups/godotengine/
My Twitter: https://twitter.com/MinamGames
My Itch.io: https://minam-games-tm.itch.io/
Free and Paid Help for Godot Projects (Please be nice) http://lkokemohr.de/godot_tutoring.html ... https://www.youtube.com/watch?v=494nZ2jCbXY
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