Bad Apple!! But In The Unity Engine
Starpelly
(read desc)
Since the pixels are just a square sprite prefab that turns on and off, this could be used for any 3d model or sprite. The possibilities are really limitless. (Except for the fact the its a 36x28 grid.)
The "game" part was edited to sync with the video. I tried doing it in Unity but I was way too tired to figure out how. So if anyone wants to try and fix that be my guest.
Oh yeah here's the source code btw https://github.com/Starpelly/BadAppleUnity ... https://www.youtube.com/watch?v=phRMWB7n4do
2021-11-13
0.0 LBC
Copyrighted (contact publisher)
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