Writing NES Games with Assembly
Simon Sayz
I’d like to take you on a stroll down memory lane and dig into the internals of the Nintendo Entertainment System (NES) to figure out how it works. While we’re there, we’ll see how to build a game for the NES using 6502 assembly with the help of a few modern tools. We’ll gain a new respect for ’80s developers and an appreciation for the high-level languages we have today!
EVENT: !!Con 2017
SPEAKER: Christian Joudrey
PERMISSIONS:
The original video was published with the Creative Commons Attribution license (reuse allowed).
2019-10-09
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