55
Testing Traversal with Power-Dashing Compared to Boost-Dashing & Teleport-Dashing
SigmaSuccour
Shared 06/02/2024
50
Testing traversal with teleportation (range-limited teleportation)
SigmaSuccour
Shared 05/02/2024
55
Activating events in the game with what (keywords) you say to NPCs
SigmaSuccour
Shared 02/02/2024
59
Create conversations between any 2 characters in realtime | Could this work as a sandbox-style game?
SigmaSuccour
Shared 01/02/2024
01:35
Because it's wholesome to stick together & travel together | Follower Grouping & Character Switching
SigmaSuccour
Shared 29/01/2024
01:28
Interacting with EVERYTHING in the environment... is finally practical
SigmaSuccour
Shared 12/01/2024
39
I cut-off the cutscene in the middle. To focus on the lighting (because it came out cool!)
SigmaSuccour
Shared 08/01/2024
15
Side-dialogues wait for movement, instead of popping up immediately after cutscene
SigmaSuccour
Shared 06/01/2024
29
Testing Traversal (RPG Maker Parkour) || Auto-jump while dashing? Or keep jumping to a separate key?
SigmaSuccour
Shared 06/01/2024
01:38
Defecating productivity demands posting twice or developer turns snail || False Podcast
SigmaSuccour
Shared 04/01/2024
45
Testing Traversal || Constant Quick-Dashes? OR, Quick-Dash Once Per-Press?
SigmaSuccour
Shared 01/01/2024
01:48
False Spaces was a mistake & shelving it for two decades || False Podcast
SigmaSuccour
Shared 28/12/2023
03:04
An evil plan to back up all my project-data onto your device! || False Series Podcast
SigmaSuccour
Shared 24/12/2023