Plugging MV #32 Event Effects & Noisy Steps | Change Sprite Tint, Angle, Offset, Viewport
SigmaSuccour
Discord Invite: https://discord.gg/hVVdm5Z 'Plugging MV' is a series where I showcase interesting (community-made) plugins for RPG Maker MV, as I discover them myself, while going through a list of 4000+ plugins. #RPGMaker #Plugin #Cutscene
--- Plugging MV #32 Mainly two plugins have been showcased in this video: EventEffects.js by Sasuke KANNAZUKI & AG_CharacterNoisySteps.js by Akumu Games
Let's discuss AG_CharacterNoisySteps.js first, since it's simpler. This plugin allows us to add 'footstep' sound effects to the player, and events, based on terrain tags. Here is the official post of the plugin: https://forums.rpgmakerweb.com/index.php?threads/ag-character-noisy-steps.65357/
And here is the download link: https://drive.google.com/file/d/1tnbDZGR7JjaRnyNIQJLsnb2_9qgFChsX/view?usp=sharing
Now, let's move on to EventEffect.js This plugin allows us to apply the following effects to our player sprite & events:
Change tint
Change opacity (with fade-in and fade-out effect)
Display balloon icon through 'set movement' command
Apply rotation (or Change Angle)
Offset sprite (so it won't stand at the middle of every tile)
Change priority (below character, same as character, or above character)
Change sprite image by Crossfade (fade out your current sprite, and fade in another one.)
Change sprite Viewport (Cut off part of the sprite, so that part of it appears sunk in water, or in a field of flowers or grass)
Here is the official EventEffects.js post: https://forum.tkool.jp/index.php?threads/%E3%82%B9%E3%82%AF%E3%83%AA%E3%83%97%E3%83%88%EF%BC%9A%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88%E3%81%AE%E4%B8%8A%E4%B8%8B%E5%8F%8D%E8%BB%A2%E3%82%84%E3%82%AF%E3%83%AD%E3%82%B9%E3%83%95%E3%82%A7%E3%83%BC%E3%83%89%E3%81%AA%E3%81%A9%E3%82%92%E5%AE%9F%E7%8F%BE.92/
Since downloading from the official post may require registering, here is an alternative download link: https://drive.google.com/file/d/11AEwY80zePlk3RSR9lQ30Yb9cTeQEMCQ/view?usp=sharing
-------------------------- HOW TO: Both plugins have clear instructions inside them. So just follow that. However, with EventEffect.js, instructions on viewport are a bit unclear. So here is a quick follow-through on changing viewport: in 'set movement' command, type in the following script: this.setOffset2(dx, dy); replace dx and dy with any number of pixels (like 2, 25, 38). Example: this.setOffset2(0, 20);
--- BGM used: https://maoudamashii.jokersounds.com/archives/bgm_maoudamashii_neorock46.html
--- Spreadsheet Link: (with the list of all showcased plugins) https://docs.google.com/spreadsheets/d/1w2Zy5Gbp47ObutYiv7cU6DV82LK3reAncxM0weKR04Q/edit?usp=sharing
--- YouTube Playlist: https://www.youtube.com/playlist?list=PLalOiJrVKsOc_2PXrkigg3EpL3p ... https://www.youtube.com/watch?v=MvAv6DtqUJU
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