Sergey Lerg
Unity's Animator could be a mess. Here is a cleaner approach using just code. Priority based Animation Finite State Machine (FSM).
Support me - https://patreon.com/Lerg Animation FSM on GitHub - https://github.com/Lerg/animation-fsm ... https://www.youtube.com/watch?v=pA67Sb2nPcQ
85160767 Bytes