Breakout (7/8) - Difficulty, Score and Reset - C++/SFML - GPS 2.7 - Urdu/اردو
Programmer Cheema
We will be completing our Breakout game in this video (but there's still a VERY IMPORTANT thing left that we will cover in the last video of the series).
We will implement a way to increase the game difficulty in order to make the game engaging to play. We will add the score text along with a reset function that complements the losing condition of our game.
00:00 Start 00:26 How should we increase the difficulty of the game as the player plays it? 01:12 Implement Difficulty Increasing Mechanic - Ball speed increases every time it hits the paddle 04:03 Brief Description of the Score that we are going to implement 04:41 Implementing Score Text Display (not Score Mechanic) 09:45 Implementing Score Mechanic 13:27 Implementing Reset Function - Function that is called when the player loses 16:50 Quick Game Overview - What's next? 17:08 Ending
I hope you liked my video. And if you do like it, subscribe to my channel so that, you don't miss my next video.
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Programmer Cheema
Facebook: https://www.facebook.com/programmerCheema Twitter: https://twitter.com/ProgCheema Instagram: https://www.instagram.com/programmercheema/ Portfolio: https://boldaestheticcreative.com/portfolio LinkedIn: https://www.linkedin.com/in/bilal-cheema-402bba7b/
Who is Programmer Cheema? A Pakistani Indie Game Dev who can do pretty much anything game dev related but would like you to consider me as a Gameplay Programmer since that is what I really like the most and probably, the thing in which I have spent most of the time when doing game dev.
This channel is focused on Indie Game Development, its process, and tutorials to help my fellow Pakistani community. With that said, I will be sharing my opinions on a lot of Pakistani matters. In this channel, all the videos will be in Urdu.
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