Zain Ul Abideen (Metal Games) - Bold GameDev Podcast #7 - Urdu/اردو
Programmer Cheema
In this video, I will talk to the experienced HCG game developer who's currently working at Snack Gamers and Game Train's Game Rev Game Jam Pro Tier winner, Zain Ul Abideen.
Zain Ul Abideen LinkedIn: https://www.linkedin.com/in/zain-ul-abideen-609/ Play Death Defiance: https://shazain.itch.io/death-defiance
0:00 Start 0:10 Introducing Zain Ul Abideen 0:43 Where do Zain live? What is his student life like? 1:26 No Interest in GameDev? 6:56 His First Gamedev Job - MAS Games 8:03 Team Metal Games Part 1 8:32 Mindset of Products - Comparison with Freelancing 9:28 Why do we focus more on Services than Products in Pakistan? 11:08 'Why don't we make our own Coca-Cola?' 11:50 Importance of Data when it comes to Products 12:49 Lack of Manufacturing - We (IT) aren't convincing investors 13:46 Annual profit gained from GameDev in 2019 15:24 How to appeal to investors? Why do we tilt towards Services? 17:52 Any game that inspired you to develop games? 19:12 What projects are you working on now? 20:30 Why is isometric your favourite perspective? 21:13 What are your future plans? 22:09 Army-Based Game (Funny moment!) 23:41 Realistic Delta Force. I.G.I. Origins. 25:06 How do you get to know Game Train and joined their Game Jam? 27:06 How you won the Game Jam? What have you done that made the game work out for you? 32:26 What is a Vertical Slice? 33:45 Time Duration of the Game 34:39 Working too much on those parts of games that don't matter as such 36:41 What other game jams have you joined? 37:26 How was your experience with Mindstorm Game Jams? 38:40 How was the system at Mindstorm studios? Hint: Flat hierarchy! 40:05 Cricket Revolution - PC Game developed by Mindstorm 41:12 Epiphany's Developer's Game Jam 3.0 - Gamebird Edition. What's your progress? 42:54 Team Metal Games Part 2 44:56 What have Metal Games achieved by now? 48:00 How do you see the Pakistani GameDev industry after 10 years? 50:40 He's against cloning and reskinning 50:52 Why great studios despite decent headcount, don't try developing PC games? 51:20 iPhone 14's Dynamic Island 52:03 Great headcount studios won't shift to PC games because... 53:02 The Solution 53:31 Most Indies don't like HCGs. Why I don't like it? 54:37 Indies will inspire the rest of our GameDev Industry. The issues of Indies!? 56:32 Shaheer Sialvi? A Little Session of Calling Names 58:22 Finally, guessed it. Sorry for not coming up with your name, Sahil 58:46 Zain Ul Abideen and Sahil Lakhvi together! 59:20 What is Indie Mindset? Lack of Self Branding is a big issue 1:01:05 Example of Self Branding. Thanks, IGN PK. (Funny Moment) 1:01:58 Marketing plays a big role when it comes to Products 1:02:10 'Pepsi strong hogayi hai' 1:02:24 Indie Games to be successful before AAA title 1:03:36 Bold Aesthetic Creative is an Indie Game Studio 1:03:54 Advice to aspiring Game Developers 1:05:13 'Should one Learn or Earn?' 1:06:45 Quality vs Quantity 1:07:40 Ending
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Programmer Cheema
Facebook: https://www.facebook.com/programmerCheema Twitter: https://twitter.com/ProgCheema Instagram: https://www.instagram.com/programmercheema/ Portfolio: https://boldaestheticcreative.com/portfolio LinkedIn: https://www.linkedin.com/in/bilal-cheema-402bba7b/
Who is Programmer Cheema? A Pakistani Indie Game Dev who can do pretty much anything game dev related but would like you to consider me as a Gameplay Programmer since that is what I really like the most and probably, the thing in which I have spent most of the time when doing game dev.
This channel is focused on Indie Game Development, its process, and tutorials to help my fellow Pakistani community. With that said, I will be sharing my opinions on a lot of Pakistani matters. In this channel, all the videos will be in Urdu.
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