Godot Networked Multiplayer Shooter Tutorial #8 - Camera + Spawn Locations
PlugWorld
In this tutorial series I cover from start to finish on building a multiplayer top down shooter. It consists of a server browser that finds open servers on the local network, and lag compensation.
Game assets - https://drive.google.com/drive/folders/1WkwnDr15tGU5x4Yv4t34l2aVNjuRMmjd?usp=sharing
Project Download- https://github.com/HelamanWarrior/Godot-Multiplayer-Shooter
Direct link to Kenny's assets - https://www.kenney.nl/assets/topdown-shooter
My games - https://plugworldg.itch.io/ Discord - https://discord.gg/GwYkWjj Twitter - https://twitter.com/plug_world
End Screen Music (Thomas Green - As We Go) - https://soundcloud.com/thomasgresen/thomasgresenaswego?in=royaltyfreemusic-nocopyrightmusic/sets/creative-commons-music License to End Screen Music - https://creativecommons.org/licenses/by/3.0/ ... https://www.youtube.com/watch?v=_i_rC2jeY0s
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