Strategy Game Camera with the New Input System
One Wheel Studio
UseUnity's new input system and C# create a basic camera controller for a strategy game - RTS, 4X, tycoon or more. The camera has smooth horizontal movement, smooth rotation, zoom in and out, mouse to the screen edge and dragging with a mouse click.
Strategy Camera Blog Post: https://onewheelstudio.com/blog/2022/1/14/strategy-game-camera-unitys-new-input-system Project Files: https://github.com/onewheelstudio/Adventures-in-C-Sharp/tree/main/Strategy%20Camera
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Strategy Camera Blog Post: https://onewheelstudio.com/blog/2022/1/14/strategy-game-camera-unitys-new-input-system Project Files: https://github.com/onewheelstudio/Adventures-in-C-Sharp/tree/main/Strategy%20Camera
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Sony A6100 Camera: https://amzn.to/32logXz Camera Lens: https://amzn.to/3KA4Wr4 GoXLR (audio interface): https://amzn.to/35dmr03 Shure SM7B Mic: https://amzn.to/3fNbV1E Blue Mic Arm: https://amzn.to/3tHgwdQ Neewer Light: https://amzn.to/3rD8eRv Light Softbox: https://amzn.to/3GUaHgQ Neewer RGB Light: https://amzn.to/3rCTQJ9
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Timestamps
0:00 Intro 0:45 Camera Rig 2:26 Input Action Asset 5:39 Creating Class 6:32 Poop Ton of Variables 9:22 Horizontal Motion 15:41 Get Camera Directions 20:31 Rotational Motion 23:57 Zoom 31:12 Fixing Zoom 32:07 Screen Edge Movement 36:24 Camera Drag 41:27 THE END
#NewInputSystem #Unity3D #GameDevelopment ... https://www.youtube.com/watch?v=3Y7TFN_DsoI
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