Stats Data Handler with C# and Scriptable Objects
One Wheel Studio
A follow up video that looks at creating a simple "stats handler" script to pull data off a scriptable object using Unity and C#. The example data contains a name, speed, height and color. This updates the name in the hierarchy, speed of the nav mesh agent, scale of the transform and changes the material in the mesh renderer. First video: https://youtu.be/HMIeqhXU-6M
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