JS Asteroids Game Part 7 (Sound Effects and “Music”)
Mt. Ford Studios
In the seventh and final part of this JavaScript Asteroids Game tutorial series, we add sound effects and “music” to our game. We use the inbuilt Audio class to load our sound files (which you can download below) and create our own custom object that allows us to play the same sound concurrently with itself. For example, pressing the space bar repeatedly in quick succession should allow us to hear multiple blasts of the laser. We also add some “music”, which actually only consists of two tones – one high, and one low! But we set it up in a way to incrementally increase the tempo as the game level progresses.
If you liked the original 1979 Atari game, Asteroids, go ahead and download the code and sound files below and create your own cool web-browser game!
CODE Previous tutorial (Asteroids Part 6 – Scoring and Saving Data Locally): https://drive.google.com/open?id=1tcdbbODVojY-Uhzdb_kG51H1NWibyRSP This tutorial (Asteroids Part 7 – Sound Effects and “Music”): https://drive.google.com/open?id=1tmjvMKxCcJeyTpi5pI6A8cgVxwWnyPXn
SOUND FILES TO DOWNLOAD https://drive.google.com/open?id=1iSykdpBCc7xafRFHrdH0mH4TeR5ansAc
USEFUL LINKS w3schools Game Sound: https://www.w3schools.com/graphics/game_sound.asp w3schools HTML DOM Audio Object: https://www.w3schools.com/jsref/dom_obj_audio.asp Visual Studio Code: https://code.visualstudio.com/
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