JS Asteroids Automation Part 1 (Setup and Matrix Functions)
Mt. Ford Studios
In the first part of this JavaScript Asteroids Automation tutorial series, we prepare our Asteroids HTML file to handle automation using a simple flag. We also create our neural-network.js file and focus on creating all of the required matrix functions. Neural networks require a lot of matrix maths, so it’s important that we get all of these working before our next tutorial.
Neural networks are a fairly advanced topic, so this tutorial series will (attempt!) to keep the complex theory to a minimum. Download the code below!
CODE Asteroids Automation Part 1 – Setup and Matrices: https://drive.google.com/open?id=1G7HtRB1OFDBirwqkjWnBRfb4veaJ6QNr Neural Network JS Part 1 – Matrix Functions: https://drive.google.com/open?id=10io7bEQFxQNyMfdhTkEKqpLLUCAfP7sr
GAME RESOURCES: Asteroids Game in Javascript / HTML: https://drive.google.com/open?id=1tmjvMKxCcJeyTpi5pI6A8cgVxwWnyPXn Sound Files: https://drive.google.com/open?id=1iSykdpBCc7xafRFHrdH0mH4TeR5ansAc
USEFUL LINKS ES6 JavaScript: http://es6-features.org/#Constants Math is Fun Matrices: https://www.mathsisfun.com/algebra/matrix-introduction.html Visual Studio Code: https://code.visualstudio.com/
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