Privateer Dev Log 02 - Item Database - Unity 3D
BuffaLou
The third dev log for my Sci-Fi FPS called Privateer.
The Item Database Tool is up and running, and I determine a few unity specific mechanics I'll need to figure out going forward.
I'm entirely self taught and still learning best practices - in many ways I'm still a beginner. However, some things I've had to figure out don't have great resources on them so I may consider a few niche tutorials in the future. In the mean time, ask questions in the comments and I'll do my best to answer them!
Chapters: 00:00 - Introduction 00:39 - Preview 01:27 - Item Database 05:37 - Future Database Functionality + Assembly Definitions 07:08 - Stats and Stat Modifiers 09:08 - Future Limits on Armor Modules/modifiers 10:05 - Weapon Sway Inertia 11:10 - Player Controller Inertia 12:48 - Animations Redux 13:53 - Ending
Road To Vostok: https://youtu.be/AmiENomel4o
Red Vs Blue season 8: https://youtu.be/jtD2spZVFW0
Kryzarel’s Character Stats in Unity: https://youtu.be/SH25f3cXBVc
Halo Reach Banshee Fail by TheSpartanDon: https://youtu.be/uL-i-HmgEq4
Epic Halo 3 Grenade Fail by Nitro: https://youtu.be/2jpKOEHlLs8 ... https://www.youtube.com/watch?v=VGPFKqBR7pI
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