Privateer Dev Log 00 - Idea and Prototyping - Unity 3D
BuffaLou
The first dev log for my current project, a Sci-Fi First Person Shooter called Privateer.
Largely this video is to show the idea of what I'm aiming to create down the road, but I did start fleshing out the player controller. Development this go-around was somewhat spotty, as I was in the process of moving. I expect the next video will have significantly more progress and less fluff.
Chapters: 0:00 Introduction 0:38 Ideal Gameplay Loop 5:09 Blessed Poggers 6:57 Privateer 10:43 Check List for Next Time 11:28 Outro
Clips and screenshots used from: Halo: The Master Chief Collection Battletech (2018) Escape from Tarkov Rimworld
Map from the Halo 3 level The Storm: https://halo.fandom.com/wiki/The_Storm?file=The_Storm.PNG
Grid Based Inventory Tutorial by Greg Dev Stuff https://www.youtube.com/c/GregDevStuff
Rigid body Character Controller Tutorial by Dave / GameDevelopment https://www.youtube.com/channel/UCIWlCE2kt0RXCJLRp8HjhiQ
UI Toolkit Grid Based Inventory by What Up Games (Not used in the current build, but it did introduce me to UI Toolkit) https://www.youtube.com/watch?v=x64t5seH6s0
Original Doom Gameplay Clip from: https://www.youtube.com/watch?v=8mEP4cflrd4 ... https://www.youtube.com/watch?v=7Di-0hLammo
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