Introduction
BuffaLou
Not 100% happy with this but it took a week to make and something like 18 hours to render out even after tweaking settings. Future videos will be a more standard recording format, showing actual progress on development.
Game will be building off my ideas from last year - but restarting from scratch. The previous version was essentially held together by duct tape and prayers, and everything was of very inconsistent quality due to the limited amount of time I had to work on it during the week.
That first idea was made with the intention of being an endless fight through a city, but couldn't really be called a "game" as there were no enemies or goals. It was more an FPS controller slapped into a procedural generation test. This time the goal will be reworking those ideas for a larger variety of environments, as well as adding all the other systems needed to be properly playable.
I will be going over the concept of the game in finer detail in my next upload, actually trying to explain the gameplay loop I'd like to build. ... https://www.youtube.com/watch?v=raNWlkYoCoM
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