Rational Functions: an update: Fe vs Fi
Michael Pierce
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This is essentially Part IIa, with Part IIb coming out hopefully tomorrow. Thank you all again for the support!
There are a few questions out there that I have not yet answered: namely, the title of the paintings in the last video, and the rules for Ultra-Risk. I have a basic outline of the rules of Ultra-Risk, but not anything detailed at this point, but I will post that below in the description. I am working on a project that will hopefully include more detailed rules for those interested.
I don't own copyright to any of the pictures except my marvelous little stick doodles.
Each round consisted of a "military" phase and "economic" phase. To give himself enough space, he made his own extra-large Risk map that not only divided up the countries but also the oceans into large square sections. For the economy, he used a separate Monopoly board. At the beginning of the round, we had the economic phase. Each player rolled a pair of dice. We organized the dice into ascending order. Whoever got the highest roll received the most "political points". We stored these on our capital city (which we could place in any country in our territory at the start of the game). Then, we moved the number of spaces on the Monopoly board that we rolled on the dice, and basically played Monopoly for a few minutes, buying and selling properties and getting or losing money. Then, we could use our money (all Monopoly money) to buy things. He had a sheet with all the costs for all the different kinds of military units: navy, army, air force, or stuff to defend your countries with like landmines and barbed wire. However, in order to build military stuff, you first needed to build a factory. I can't remember exactly how that worked, but I believe in addition to the cost of a factory you also had to pay two political points. So, once we were all done building up our armies a bit, then the military phase started, each of us getting a turn to attack other countries or shift our troops around. If you wanted to attack, you would move the desired units into their country. This is where things got difficult unfortunately, as my INTJ friend wanted to have actually strategy battles, but this required moving all the little units onto a separate board that he then customized to represent the terrain of the specific battle. We could then place our units along our end of the map, and then move them to try to engage our oppone ... https://www.youtube.com/watch?v=JYObahl0p6E
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