Simple Physics And Materials To Create The Default Cube's New Home
Michael Bridges
We do tonnes in this video! Timestamps below... Now go make the default cube a world of their own!
I had a tonne of fun making this video I hope you enjoy it too!
Twitter: https://twitter.com/TechEdMike
My modular game assets course: https://www.canopy.games/p/godot-getaway-blender/?coupon_code=YOUTUBE_19-20
00:00 Welcome. 01:04 Setup. 02:25 Setting up rigid bodies. 05:00 Faking gravity with force fields. 06:22 Time to make LOTS of cubes. 09:24 The rigid body world. 11:02 Using a wind force field. 14:56 Rigid body cache. 17:44 The basic material setup. 18:42 Vector math. 23:06 Adding randomness with object info. 25:23 Camera setup. 28:19 Animating the shader. 31:49 Setting up bloom in the compositor. 35:52 Testing the animation. 38:48 Deciding to add texture. 40:30 Tweaking the final setup. 43:53 Testing the render setup. 45:25 Rendering on multiple computers. 49:58 Final render. 53:53 The final shot. 55:33 Thank you for watching. ... https://www.youtube.com/watch?v=IFNJlUTPK1o
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