Red Ball 4 Vol.1 - World Record Progression (Speedrunning History)
Maximum
learningnatureballflashflash speedrunhistoryits maximumprogressionrecordred ballred ball 4red ball 4 speedrunred ball 4 speedrun world recordred ball 4 vol 1red ball 4 volume 1red ball speedrunred ball speedrun historyred ball world recordred ball world record progressionred ball wrspeedrunspeedrun historyspeedrun progressionspeedrun world recordspeedrunningworldworld recordworld record progressionwrwr historywr progression
This is the world record history of Red Ball 4 Vol.1, a well known flash game, but a sparsely known speedgame. This world record history of this game brewed rivalries, friendships, and some amazing moments. This is a story that I and many others were involved with. Here's our story.
Current World Record: https://youtu.be/EqXMTXMsufw Twitch: https://www.twitch.tv/itsmaximum Srcom: https://www.speedrun.com/user/ItsMaximum Twitter: https://twitter.com/ItsMaximum_ Red Ball Speedrunning Discord: https://discord.gg/NtectkbxPK My Discord Server: https://discord.gg/VgdepznZQT
Modern Vintage Gamer Bandcamp (he made the opening song which absolutely slaps): https://modernvintagegamer.bandcamp.com/
Music Timestamps: 0:00 - Modern Vintage Gamer - Phenom 1:44 - Main Menu - Red Ball 4 [OST] 2:51 - Game Loop 1 - Red Ball 4 [OST] 3:58 - Game Loop 2 - Red Ball 4 [OST] 4:30 - Break the Targets - Super Smash Bros Melee Soundtrack 5:12 - Game Loop 3 - Red Ball 4 [OST] 7:18 - xXxAlExBaLsOnxXx - Turning Off 11:01 - Modern Vintage Gamer - Race Condition 12:43 - Ultra Necrozma Battle Music - Pokemon UltraSun & UltraMoon Soundtrack 18:02 - Minor Boss - Pokemon Battle Revolution Soundtrack 19:37 - WWF Raw SNES Style - CM Punk Theme (Living Colour - Cult of Personality) 24:52 - Waterfall Colosseum - Pokémon Battle Revolution 27:21 - Magma Colosseum Pokémon Battle Revolution Music Extended HD 31:01 - Home - We're Finally Landing
Corrections:
- While researching, I completely missed a World Record that was by thelegendarymudkip of 5:52 on the 12th of January, 2015. This goes between Jezs' WR of 7:29 set on 11/30/14 and Jumpyluff's WR of 5:11 set on 2/28/15.
- The second jump of a double jump is not frame perfect. The first jump must be executed for exactly one frame, and the second jump can be executed between 3-8 frames later, confirmed with TAS tools. This is much more difficult than it should be since Flash Player drops any inputs which are executed between two frames. Inputs can be as short as 7ms on some keyboards, making it very easy for inputs to be contained entirely in the a 33ms window between frames, causing them to be dropped.
Huge thank you goes out to Motorjam, Evgeniy Fedoseev (creator of the red ball series), the red ball speedrunning community, and the whole flash speedrunning community a ... https://www.youtube.com/watch?v=h3j0bdsnQEE
2022-03-09
0.03816505 LBC
Copyrighted (contact publisher)
428017227 Bytes