Gradient and Halftone Color Blending - Photoshop Actions, 3DLUTS, and Image Processing
Max Chroma
This video is another behind-the-scenes update showing the basic idea behind how I create the automations and techniques of extracting color gradients from an image and re-blending those as colorized layers or as Interlocking Halftone patterns.
I show how the updates for the Master Colorizer which will include the new Halftone Tessellator 2.0 actions will be free, and all updates to the Master Colorizer program will always be free for those who purchase the action set one time.
I explain some of the ways in which starting with the logic of color blending in color spaces or color models such as HWB, HCWB, and HCWBTSGM allow for going deeper into various levels of hues, tints, tones, and shades. By automating things in faster ways with as few steps as possible, and keeping an accurate method to how the gradients or halftone patterns will blend together, there can really be some amazing possibilities with converting images into just a few colors that still reproduce the original image with more or less of an exact original or an interpretation of the halftone artform for such uses as screenprinting.
Most of my work with these graphics colorizers and halftone conversions are about taking an image made from millions of pixels and colors of pixels, and reproducing it as accurately as possible or for making adjustments directly to the colors of an image, with a much smaller set of colored layers or halftone patterns. It becomes very useful for all sorts of graphics or printing purposes to do this, and I am teaching my techniques of how I create these actions and processes, because I am not simply just selling a product which does it for you, I also want to share and teach what I've learned along the way and as I continue to make updates and discover new techniques.
Thanks for watching and stay tuned for more Mad-Max Chroma Color Science Adventures! ... https://www.youtube.com/watch?v=hXAZlEQG0Ig
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