Let's Make A Godot Multiplayer Game #3: Server Connection and Room Creation
Matinator
In this video we will start making the menu and the server. We will make the client connect to the server, creating a room.
Playlist: https://www.youtube.com/playlist?list=PL2-ArCpIQtjF8YOZJsgMHPmlCDGTPGvPH Client source code: https://github.com/MateuSai/Pirate-Multiplayer-Game-Tutorial Server source code: https://github.com/MateuSai/Pirate-Multiplayer-Game-Tutorial-Server Asset pack made by Gustavo Vituri: https://gvituri.itch.io/ghost-ship Kenney fonts: https://kenney.nl/assets/kenney-fonts Written version: https://mateusai.github.io/godot/2022/07/27/let's-make-a-multiplayer-game-3-server-connection-and-room-creation.html
References: Godot docs: https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html Exporting for dedicate servers: https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_dedicated_servers.html#doc-exporting-for-dedicated-servers Download headless version of Godot: https://godotengine.org/download/server Run headless server: https://godotengine.org/qa/11251/how-to-export-the-project-for-server
0:00 Intro 0:10 Menu 3:47 Client autoload 9:10 Server 12:27 Connection test 13:34 Create and room and send his id to the client 18:38 Fix errors and final test 19:37 End ... https://www.youtube.com/watch?v=oHvoYOcCfjE
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