Bevy Rendering Demystified
Logic Projects
This video covers a section of the lower level rendering features in Bevy. Specifically we look at how the engine renders UI nodes and cover the 5 main steps of rendering a quad in bevy using the lower level abstractions.
Code Covered: https://github.com/bevyengine/bevy/tree/main/crates/bevy_ui/src/render
App World/Render World graphic used in thumbnail/overview from the Bevy Cheatbook.
Resources: Bevy: https://github.com/bevyengine/bevy/tree/main Learn Wgpu: https://sotrh.github.io/learn-wgpu/
0:00 Intro 1:02 Wgpu Overview 2:25 Bevy Overview 4:42 Extract 8:07 Prepare 10:50 Other Resources 14:01 Queue 15:50 Midway Recap 16:20 Render Graph 19:50 Draw Functions 23:16 Recap 24:44 Outro ... https://www.youtube.com/watch?v=5oKEPZ6LbNE
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