How To Make A Game #8 : Making A Sprite Class Component in C++ And SDL2 Tutorial
Let's Make Games
gaminglearningtechnologycc++ gameclasscodecodingcomponentcomputerdevelopmentecsentityentity componententity component systemgamdevgamegame developmentgame enginegame programminggamedevprogrammingroguelikerpgsdlsdl 2sdl2simple directmedia layerspritesystemtutorialvideo gamevideo game developmentvisual studiovs2017windows
Using the entity component system we developed in the previous video, we create a sprite component that we can use to add a texture to any entity. We will continue to make make componets such as collision, physics, input handling etc.
To catch up on the series watch here : https://goo.gl/VERhC5 ... https://www.youtube.com/watch?v=jq3Bg7XXjWw
2020-05-07
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