Fluid Flux Released ! Quick review -Real-Time Fluid Plugin for Unreal Engine 5(Ocean and Rivers)
Leo Chou
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Fluid Flux Plugin Released for Unreal Engine Fluid Plugin The Fluid Flux is a powerful water system based on 2D shallow-water fluid simulations.
Features:
Realtime shallow water simulation – fluid data modifiers, wave generator, and extendable interface Fluid surface rendering – caustics, wetness, underwater, waterline, advected foam, advected waves, blending with the ocean, dynamic audio detection Fluid Interaction – simple cheap ripple solver moving with character, optimized to an absolute minimum Ocean wave blending – rendering tillable ocean heightmap texture in a single pass Niagara environment interaction – High-quality effects, bouncy, plants, character swimming, boats, Clean, efficient, GPU friendly implementation, interface designed with the KISS (Keep It Simple, Stupid) rule in mind Small, compact, and low memory footprint Tool for generating ultra-fast static meshes with flow maps baked into vertex color. Advanced fluid state management, loading state in gameplay. Niagara fluid async readback system for sampling height and flow of fluid in blueprints. Dynamic audio analyzer. The sound source is positioned based on fluid movement. Four example maps – beach, island, river, and baked static river Uses velocity based fluid flow advection method used for foam caustics and waves
You can download the Fluid Flux DEMO at this link: https://drive.google.com/file/d/11ZB2VTcU_Nc4V5Y3cXN1yzIvyq6qwMlx/view Buy it from the Epic Games Marketplace at this link: https://www.unrealengine.com/marketplace/en-US/product/fluid-flux ... https://www.youtube.com/watch?v=939IfNEjC24
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