Understanding Difficulty in Games - Devlog 10
Let's Talk Game Design
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Game design in practice again, this time understanding and designing difficulty in games. We'll look at Minecraft, Mega-Man, Mario (all the M's) while going over reIterate()'s progress since moving engine, and all without mentioning Dark Souls once.
WISHLIST reIterate() ON STEAM ►►► https://store.steampowered.com/app/1531620/reIterate/ DISCORD LINK ►►► https://discord.gg/QezN7wTHzj FOLLOW ME ON TWITTER ►►► https://twitter.com/ZayneDoesThings
MUSIC ATTRIBUTIONS: Ultralounge & Werq by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5010-ultralounge https://incompetech.filmmusic.io/song/4616-werq License: http://creativecommons.org/licenses/by/4.0/ ... https://www.youtube.com/watch?v=n5IvkJ1rAe0
2021-04-09
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