My N64 Horror Game - Mini Devlog
Let's Talk Game Design
I'm making a first-person horror game! And in that game, we're having low-poly style N64 models and textures, a lot of fog, and some terrifying monster AI. In this mini devlog update, we've got some basic monster behaviour, some colouring, a 'panic sprint', a lot of atmosphere and unified N64 low-poly models and textures, and some basic behaviour locked down. All in all, not bad! Terrifying, nearly. Now to aim for Five Nights At Freddys...
BUY reIterate() ON STEAM ►►► https://store.steampowered.com/app/1531620/reIterate/ FOLLOW ME ON TIKTOK ►►► https://www.tiktok.com/@zayneblack FOLLOW ME ON TWITTER ►►► https://twitter.com/ZayneDoesThings JOIN OUR DISCORD ►►► https://discord.gg/QezN7wTHzj ... https://www.youtube.com/watch?v=f77Q4dNxmOw
1691866 Bytes