Tile-based game Part 17: Tweening/Easing Animations
KidsCanCode
In this video, we introduce "easing functions", a simple way to create smooth animations that aren't linear.
See this link for the animated easing examples: http://gamemechanicexplorer.com/#easing-1
In each video in this series, we'll add another feature to our game until we have a full game experience with graphics, animations, sound, and much more!
Code for this part: https://github.com/kidscancode/pygame_tutorials/tree/master/tilemap/part%2017
If you like these videos please consider supporting me on Patreon: https://www.patreon.com/kidscancode
Other helpful links:
- Installing Python: http://kidscancode.org/python-install.html
- Installing Pygame: http://kidscancode.org/blog/2015/09/pygame_install/
- Setting up Atom: https://www.youtube.com/watch?v=uve1tjVIQ6c&ab_channel=KidsCanCode ... https://www.youtube.com/watch?v=5WWvqOgQTcY
2020-05-28
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