SOLVING SHADOWS! Unreal Engine 5.2
Joshua M Kerr
Since the release of Unreal Engine 5.2 and the 'hidden shadow' feature in pathtracer I decided to revisit and old project to run through how to create shadow objects in the engine for virtual production.
I also made an error in a previous video and I set the record straight here.
Subscribe to Joshua M Kerr: http://bit.ly/3l4U9wo Join The Discord: http://bit.ly/3kUzqvj
Filmmaking is no longer just for those with big budgets. New technology has made it easier than ever to develop big ideas without worrying whether or not a vision is possible. Join me as I make films, try out new equipment and cutting edge software, discover amazing filmmaking techniques and new ways to tell biggers stories.
Check Out These Videos/Playlists Next...
Virtual Production Playlist http://bit.ly/3HnUeDe
An Unreal Engine Short Film In Three Days http://bit.ly/3DwvPtI
The Smallest Virtual Production Studio http://bit.ly/3WW3KCY
I Hate Greenscreen http://bit.ly/3YbS14o
Octane vs Lumen vs Pathtracer http://bit.ly/3RvX2CL
DISCLOSURE: Some links in this video description are affiliate links. So when someone purchases a product via one of these links I get a small commission. As an Amazon Associate I earn from qualifying purchases. This helps support the channel and allows me to continue making videos you’ll enjoy.
Film Equipment I Use: Panasonic S1H: http://bit.ly/3josTsk Canon 24-105 f4: http://bit.ly/3DyD2tn Atomos NinjaV: http://bit.ly/3JxIYqr ... https://www.youtube.com/watch?v=LFDo-MppDWg
136694428 Bytes