ONLINE MULTIPLAYER | A Game Dev Answers.
Jonas Tyroller
I interviewed Welton King who is currently working on a competitive multiplayer game called Under Pressure in Unity. In this video he shares some of the technical basics of online networking as well as his approach for marketing and growing a community. Watch this before you start making your own online games.
Welton's YT Channel: https://www.youtube.com/channel/UCtARM5yWhsJ-0MPKnQD-_zA
THE TECHINCAL BASICS 1:41 - What's the best way to make an online multiplayer game in Unity 3D? 3:57 - Why is making online games so hard? 7:12 - How do you send data over the network? 9:45 - How do you handle data losses when sending data over the internet?
DEVELOPMENT & COMMUNITY & MARKETING 11:15 - How can you make sure your online game can survive with a small community? 14:18 - Quick introduction to Under Pressure. 14:53 - How can you grow the community for your multiplayer game? 16:49 - How should you handle feedback and suggestions from your community? 19:34 - Asking Welton about how he manages his time.
Under Pressure on Steam: https://store.steampowered.com/app/1070780/Under_Pressure/
The other video I made with Welton: https://www.youtube.com/watch?v=cLEndFdD0Is
Ghys Dev's Devcast: https://www.youtube.com/watch?v=9M3F7EnI4q8
Join our creative community on Discord: https://discord.gg/Ye6zzfQ
Hope you find this useful. Enjoy. :) ... https://www.youtube.com/watch?v=QayCY6FKi6w
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