Tilemap (Framebuffer) PCB - VGA from Scratch - Part 9
James Sharman
I knew this pcb was a big job, just editing all this footage was several evenings work. The tilemap pcb is one of the more complex pcb’s in the build and an important one to get right. Having this work frees up a lot of space and some of it’s concepts will be important to moving quickly through the tile data, palette and sprite work.
This is converting the circuit built in the following videos Framebuffer - https://youtu.be/_w5bc9CLDrk Scrolling - https://youtu.be/oMGtJN1Pkis Beam Racing - https://youtu.be/9crrf0WoAvU (A tweak to the scrolling)
0:00 Introduction 1:46 Extraction 2:56 Schematic design 17:52 PCB routing 34:14 Unboxing 35:07 Pick and Place 38:40 Soldering 40:44 Install & Test 41:38 Troubleshooting 43:25 Software Workaround? 46:20 Outro ... https://www.youtube.com/watch?v=TpolGhGUe9Y
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