Grid Map system in Unity Episode 5 How to save and load your tilemap at runtime and in the editor
Greg Dev Stuff
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In this episode of unity tutorial for advanced users we will be making a tilemap save load system. Which will allow us to store and load tilemaps into the reusable container. Which we can reuse in unity at runtime and in the editor, to stransfer data around.
Patreon: https://www.patreon.com/user?u=28674164 Twitter: https://twitter.com/GregDevStuff1 Discord: https://discord.com/invite/6Hav9Hc ... https://www.youtube.com/watch?v=rveUkizSGE8
2021-10-08
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