Godot Adventure Game Tutorial #6 - Player Controller
Sixth video in a series I'm making on how to create a 2D adventure game in the Godot Engine.
In this section we create a placeholder player sprite and begin coding the player controller script.
In the next section we will create some enemies.
Setting up VSCode with Godot: https://www.gamesimadeforfreya.com/posts/tutorials/using-vscode-with-godot
move_and_slide_with_snap() function from KinematicBody2D documentation: https://docs.godotengine.org/en/stable/classes/class_kinematicbody2d.html#class-kinematicbody2d-method-move-and-slide-with-snap
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