Stackable Items | Godot Inventory Tutorial
Game Development Center
In this Godot tutorial, I will teach you how to make stackable items in your inventory. With this code, you will have the flexibility to determine which items should be stackable and which items are non-stackable. The code will be fully integrated into the drag & drop inventory code from the last tutorial. In the next tutorial, we will work on stack splitting.
Tutorials for both UI panels: Character Screen: https://youtu.be/lwTPlnW1qhA Inventory Panel: https://youtu.be/lrAwX2t1mGY Drag & Drop functionality: https://youtu.be/dZYlwmBCziM
0:00 Intro 0:15 Updating Data Structures 1:25 Stack Label 2:52 Loading Inventory with Stacks 4:01 Including Stacks in Drag and Drop 9:30 Stacking Functionality 11:37 Demo 12:03 Outro
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