Melee Attack Godot 2d Tutorial | The Combat Series #10
Game Development Center
In this Godot tutorial, we add a melee attack skill to our Godot project. Specifically a Cone-Shaped Melee skill
00:55 Adding an Area2d for Melee Range 04:58 Turn on Melee Range Area2d with Animations 07:32 Types of Melee Skill and Skill Database 10:41 Skill Bar, State Machine and Script Adjustments 16:20 Adding Cone Shape Mechanics 18:06 Demonstration 18:56 Channel Announcements
We had heals, AoE and single target projectiles. Now we finally add a melee attack to the mix. You can program many kinds of melee skills, for this episode, I opted for a cone-shaped melee attack. With the knowledge of this tutorial and the previous tutorials, you should be able to program a wide range of combat mechanics, do experiment and see what you can come up with!
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