Make a Tower Defense Game in Godot Building Towers
Game Development Center
In this Godot Tutorial series, I will teach you how to make a tower defense game from scratch. In part 4, we will go over the tower building system. We set up a drag preview with player feedback on whether a location is valid or invalid. We handle the player input and build towers.
0:00 Intro 0:18 How to get Help 0:45 Function Overview 2:32 Buttons and Map Reference 6:06 Initiate Building and Drag Preview 13:38 Updating Drag Preview 21:34 Listening to Input 23:35 Cancel and Build 25:29 Mouse Filter Off 27:31 Next Video
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⬧⬧⬧⬧⬧ ASSETS USED ⬧⬧⬧⬧⬧ https://kenney.nl/assets/topdown-tanks-redux https://kenney.nl/assets/tower-defense-top-down https://kenney.nl/assets/game-icons https://kenney.nl/assets/kenney-fonts https://kenney.nl/assets/ui-pack https://kenney.nl/assets/ui-pack-space-expansion
⬧⬧⬧⬧⬧ ABOUT GDC ⬧⬧⬧⬧⬧ GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot's features.
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