How to Make a Functional Game Menu in Godot 3.2 | Godot UI Tutorial
Game Development Center
In this Godot Tutorial, I will teach you how to make a functional game menu in Godot 3.2. We will have a look at the design of the game menu, programming the game menu, and changing options at runtime in the game menu.
Every game needs a game menu and most likely your Godot games need too. In this Godot Tutorial, we will design, implement and code a game menu that is going to be handling your main menu functions. We will add an options menu and change the mode of our experience bar from the last Godot tutorial.
Link to the experience bar video referenced in this video: https://youtu.be/p-AmZbK_W8s
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GDC, Game Development Center, was created to provide in-depth tutorials on game design and game development with Godot. We aim for multi-part tutorials, allowing us to dive deeper into Godot's features. You can request tutorials on additional features within a given topic. No promises, but we'll do our best to make it happen :) ... https://www.youtube.com/watch?v=p1l0M8u5EVc
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