How to Create a Stat System in Godot 3.2 | Player Development Series
Game Development Center
In this Godot Tutorial, I will teach you how to create a stat system in Godot 3.2 to award, distribute and spend stat points like you often see in RPG's.
Player Progression or development is an often seen feature in many games, RPG or otherwise. In this Godot Tutorial series, I will teach you all of the major building blocks for player development. stat points, stat distribution, stat system, character sheet, skill tree, spending your skill points and unlocking skills. In this second video of the series, we will make the character sheet we made in the previous tutorial functional. We create a player-friendly system with solid visual feedback to guide the player in making choices for his stats and player development in general.
Watch tutorial 1 in this series on how to create a character sheet here: https://youtu.be/0TZ2U8eUskA
Watch the tutorial on how to create an experience bar and level up your character here: https://youtu.be/p-AmZbK_W8s
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GDC, Game Development Center, was created to provide in-depth tutorials on game design and game development with Godot. We aim for multi-part tutorials, allowing us to dive deeper into Godot's features. You can request tutorials on additional features within a given topic. No promises, but we'll do our best to mak ... https://www.youtube.com/watch?v=oq_s5Ivg4Ow
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