Godot Tutorial 'Match' Command | Godot Inventory System Part 8
Game Development Center
In this Godot Tutorial, we dive into the match command and how it helps you write more consice and performance-friendly code. We finish the code to loot items from a chest. We make the items appear visually in our inventory, and we prepare our code for error handling when the player tries to overload his/her inventory. While doing all that, I explain how the 'match' command works in Godot, and how it helps you write more concise code, and simultaneously increasing the performance of your game.
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GDC, Game Development Center, was created to provide in-depth tutorials on game design and game development with Godot. We aim for multi-part tutorials, allowing us to dive deeper into Godot's features. You can request tutorials on additional features within a given topic. No promises, but we'll do our best to make it happen :) ... https://www.youtube.com/watch?v=PRdcTz9CzG4
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