Godot Tutorial Inventory Compare Tool w/ State Machine | Godot Inventory System Part 10
Game Development Center
In this episode, we connect all bells and whistles of our inventory UI panel to make it functional. In this tutorial, we; connect a button from script, build a state machine, and delete keys from the dictionary. At the end of the episode, we end up with a functional user interface panel for our inventory system. In final next episode, we will be uploading the stats each item has from the ItemTable dictionary into the item inspector/compare tool.
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