Godot Tilemap | Interactive Collisions | Godot 3.2 Tutorial
Game Development Center
In this Godot Tilemap Tutorial, you will learn how to make the collision shapes on your tilemap interactive with the actions of the player.
00:43 Setting up the Triggers 07:14 Connecting the Trigger to Central Script 09:38 Manipulating TileMap Collisions 11:49 Demo of Results 13:00 Limiting Trigger to Player Only 15:21 Tips for Bridge Draw Order
Tilemap Collisions are often a quick way to draw your world with many collisions in place, but those tilemap collisions can simultaneously be a problem. Sometimes they are in the wrong place, at the wrong time. In this Godot tilemap tutorial, we will take a look at a bridge over a river. The river is made using a tilemap with collisions, but those collisions stop the player from using the bridge. We will make the tilemap collisions interactive based on player actions. Learn Godot with this Godot tilemap tutorial!
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