Godot Multiplayer - Tips & Hints | Godot Dedicated Server #19
Game Development Center
In this final Godot Multiplayer Tutorial video, I take the time to give you the last couple of tips, hints, and considerations before you continue your Godot Multiplayer journey by yourself. It has been a tremendous honor to make this multiplayer series for you. It has taken me all the way to GodotCon as a speaker, and that has definitely been an amazing experience. No doubt that I will make some more videos on Godot Multiplayer in the future. I may migrate this entire series to Godot 4.0, as a couple of things will change. For now, I wish you all good luck, and I hope to hear about the games you will make using this series :)
0:00 Intro 0:15 Filtering for Server 1:11 Never Trust the Client 2:10 Lag Compensation 4:16 Server Hand-off 5:36 Load Balancing 6:51 Starting Servers at Runtime 8:52 Code Optimization 10:28 Databases 12:24 Outro
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