Godot Multiplayer Server Structure Tutorial | Godot Dedicated Server #2
Game Development Center
In this Godot Multiplayer Tutorial, I will teach you how to organize the functions on your server in a maintainable and manageable way. This is crucial to speed up the development of your game and to keep your game up-to-date and bug-free, after launch.
00:00 Intro 00:18 Quick Recap 01:18 Manageability and Maintainability 02:10 Client-Side 03:01 Server-Side 04:24 Structure Method 1 06:48 Structure Method 2 08:09 Server Performance 10:32 Server-to-Client Structure 14:09 Speeding Up the Production Pipeline 15:07 More on Port Numbers 17:45 Channel Memberships 18:16 Next Video Announcement
Watch part 1: https://youtu.be/lnFN6YabFKg Or the entire playlist: https://www.youtube.com/playlist?list=PLZ-54sd-DMAKU8Neo5KsVmq8KtoDkfi4s
In this second part of the Godot Multiplayer Server Tutorial series, we will deep dive into the structure, but also look back at some valuable community feedback and questions from part 1. After this Godot tutorial, with the connection set up in episode one, and a structure in place. We are ready to start adding functionality to the server.
Godot is open-source and 100% free, and I believe the tutorial content should be too. I have zero intention to ever make a paid tutorial. If you want to support this idea you can do so by becoming a member of the GDC channel: https://www.youtube.com/channel/UClseGZiVmeHamsjYmpbiAmQ/join
Want to learn more? Check these resources to level up your GameDev skills :) Level Up! The Guide to Great Video Game Design | https://amzn.to/3hIg6dE Game Programming Patterns | For all coding languages | https://amzn.to/35IoDsH The Art of Game Design: A Book of Lenses | https://amzn.to/35MSHoU
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I stream every Tuesday and Thursday from 19:00 to 22:00 (GMT+1/2 (winter/summertime), that's; 12:00 to 15:00 (PST), or 15:00 to 18:00 (EST).
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GDC, Game Development Center, was created to provide in-depth tutorials on game design and game development with Godot. We aim for multi-part tutorials, allowing us to dive deeper into Godot's features. You can request tutorials on additional features within a given topic. No promises, but we'll do ... https://www.youtube.com/watch?v=KC0PuGB98SE
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