Understanding 3D Rendering in C++: INTRODUCTION
EETechStuff
A comprehensive look at 3D graphics and rendering, where we'll develop 3D renderers in C++ using OpenGL as well as raytracing. The goal is to understand the concepts surrounding images and objects and graphics and 3D, and use applications such as Blender and Gimp to develop our own content for use in our renderers. ... https://www.youtube.com/watch?v=WucgZR3PyhM
2020-05-03
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