Time to start messing with AI, and get some enemies in the game to start attacking and chasing our player.
we'll be using Mixamo for this, we will go over modeling a character in a separate video series (once i've gotten a bit more practice at it lol)
for now i'm using the paladin from mixamo and we'll go over the Blend spaces, how to use montages, handling logic for roaming around the environment versus when the enemy sees the player, and how to get attacks to actually hit and do damage.
in the next part we'll set up our players ability to do damage and fight the enemy back.
...
https://www.youtube.com/watch?v=8QlDtZrv-MA