#9 - TouchScreen Input: Press, Release e Drag - Lancio Proiettili (Pt.2) - Godot 3.2 Tutorial
Crystal Bit
Vi spiego come gestire l'input touchscreen con Godot con InputEventScreenTouch e InputEventScreenDrag. π PLAYLIST - Tutti i video della serie β― https://www.youtube.com/playlist?list=PLaCq3HqKQR6rNyqulBsbca-6wzxp8H52r β LINK β π Progetto di partenza .ZIP β― https://github.com/crystal-bit/angry-aliens/archive/video9/start.zip π Repository Github β― https://github.com/crystal-bit/angry-aliens
β SEGUI IL PROGETTO β π Canale Telegram β― https://t.me/crystalbit π Sito web β― https://crystal-bit.github.io/
β RISORSE UTILI β π Documentazione export β― https://docs.godotengine.org/en/stable/getting_started/scripting/gdscript/gdscript_exports.html π Forza elastica in fisica β― https://it.wikipedia.org/wiki/Forza_elastica
β SCALETTA β 00:00 Intro 00:29 TouchScreen input 02:38 Emulare touch con il mouse 05:33 Evitare errori di null object 06:28 Definire max distance 07:39 Vettore launch force 09:56 La costante elastica 12:02 Ricaricare fionda
β CREDITS β Music: Werq by Kevin MacLeod Licence: CC BY (http://creativecommons.org/licenses/by/4.0/) Website: https://incompetech.com ... https://www.youtube.com/watch?v=vVDVJMomxBU
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